Animation Engineer

finalstrikegamesยท Engineering
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About this role

Final Strike Games is looking for a passionate Animation Engineer to join our Vancouver, BC studio and help us build the animation systems for an upcoming multiplayer title. The ideal candidate is an enthusiastic team member, strong communicator, and well versed with Unreal Engine 5 and the latest animation tools and technology.



Duties

  • Work closely with designers, artists, and animators to "bridge the gap" between Unreal Engine's core technology and building in-game character animations of the highest quality.
  • Monitor performance, and network reliability of animation gameplay systems
  • Develop test cases and integrate with the QA team
  • Self-manage time and responsibilities when given prioritized goals and objectives

Requirements:

  • A 4-year Bachelor's degree in Computer Science or equivalent training.
  • At least 3 years experience as a gameplay or animation engineer
  • A strong understanding of game animation methodologies (foot IK, rigging, motion matching, procedural animation, skinning, blend trees, etc)
  • Have deep and current knowledge of the animation systems in Unreal Engine 5.
  • Familiar with using Claude Code in a game development environment
  • Strong programming skills in C/C++
  • Strong mathematics ability / linear algebra

Basic Qualifications

  • Expert knowledge of business tools such as Microsoft office and google docs
  • Strong written and verbal communication skills in the English language
  • Current eligibility to work in Canada is preferred but International candidates may be considered based on experience + circumstances.


About Final Strike Games:

Final Strike Games is a multiplayer focused game studio founded by game industry veterans. FSG is currently developing titles for PC and Console.ย  We have offices in Seattle, Vancouver, and Montreal.ย  For more information please visit www.finalstrikegames.com


Final Strike Games is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable laws, regulations and ordinances. If you need assistance and/or a reasonable accommodation due to a disability during the application or the recruiting process, please let us know.

Frequently Asked Questions

Is the salary disclosed for the Animation Engineer position at finalstrikegames?
The salary for this Animation Engineer role at finalstrikegames is not publicly listed. Click "Apply Now" to learn more about the compensation package on their official careers page.
Where is the Animation Engineer position at finalstrikegames located?
This Animation Engineer role at finalstrikegames is based in Hybrid, Vancouver, British Columbia, Canada. The position is listed as on-site or hybrid. Check the full job description or apply directly to confirm the work arrangement.
Is the Animation Engineer role at finalstrikegames full-time or part-time?
This is listed as a Full Time position. It is posted as a Animation Engineer role in the Engineering department at finalstrikegames.
Which team or department does the Animation Engineer at finalstrikegames belong to?
This Animation Engineer position is part of the Engineering department at finalstrikegames. See the full job description for more information about the team structure and responsibilities.
How do I apply for the Animation Engineer position at finalstrikegames?
Click the "Apply Now" button on this page. You will be redirected to finalstrikegames's official application portal hosted on bamboohr where you can submit your application directly.
When was the Animation Engineer job at finalstrikegames posted?
This Animation Engineer position at finalstrikegames was posted on Jun 9, 2026. Apply as soon as possible โ€” early applications are often reviewed first.
Animation Engineer
finalstrikegames
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