Engineers (Speculative, All Levels)

Lockwood Publishingยท Development
Apply Now โ†—
๐ŸŒ Remote๐Ÿ“ TELECOMMUTE๐Ÿ“ United KingdomFull time

About this role

Engineer (All Levels)
Location: UK, Remote
Team: Engineering
Product: Avakin Life (Live Service Mobile Game)

Help Shape the Future of Social Gaming

Great engineers come from all kinds of backgrounds.

Whether you're just starting your career, looking for your next challenge, or already recognised as a technical leader, we're always interested in hearing from talented people who are passionate about building exceptional games.

At Lockwood, we think and move like a start-up - curious, fast-moving and at the forefront of AI-driven development in games. Our engineers help create experiences enjoyed by millions of players around the world, solving complex technical challenges and building a game that continues to evolve every day.

If you enjoy solving problems, learning continuously and creating technology that makes a real impact, we'd love to hear from you.

The Opportunity

We're building our Engineering team across multiple levels of experience.

Rather than recruiting against a single level, we're looking for engineers who share our values - people with the entrepreneurial drive to take ownership, move fast and make things better. Depending on your experience and strengths, you may join as a Junior, Mid-Level, Senior or Lead/Principal Programmer within our Engineering Career Framework.

Wherever you join, you'll work on meaningful technical challenges, contribute to a live product and grow your career alongside experienced engineers who genuinely care about craft.

What You'll Do

Build great software

  • Design, develop and maintain high-quality software using Unity and C#
  • Deliver features and systems that enhance the player experience
  • Write clean, maintainable and well-tested code



Solve meaningful problems

  • Work on technical challenges that support a large-scale live service
  • Identify opportunities to simplify systems and improve engineering efficiency
  • Balance innovation with practical delivery



Collaborate across the studio

  • Work closely with Designers, Artists, Producers, QA and Data teams
  • Communicate clearly, share knowledge openly and raise risks early



Work smarter

  • Use AI responsibly to accelerate development, improve code quality and increase productivity
  • Bring curiosity about emerging technologies and strong technical judgement

What We're Looking For

You'll need:

  • Experience developing software using C#, or strong programming fundamentals
  • A passion for games, technology and continuous learning
  • A collaborative approach and willingness to share knowledge
  • Curiosity about AI-assisted development and modern engineering practices



Bonus points if you have:

  • Experience with Unity or mobile/live-service games
  • Knowledge of performance optimisation or backend/cloud technologies
  • Contributions to game jams, open-source or personal projects
  • Experience mentoring or leading technical initiatives
  • Private Healthcare Plan
  • Pension Plan
  • Life Assurance
  • Work From Home
  • Training & Development
  • Employee Assistance Programme

Why Join Lockwood?

We're a studio with a start-up mindset and a game played by millions - which means you get the scale of a live product with the energy and ownership of an entrepreneurial team. Ideas are welcomed, improvement is constant, and the work you do genuinely shapes the player experience.

Whether you're taking your first steps in the industry or leading complex technical initiatives, you'll be supported to grow, expand your influence and build a rewarding long-term career.

Frequently Asked Questions

Is the salary disclosed for the Engineers (Speculative, All Levels) position at Lockwood Publishing?
The salary for this Engineers (Speculative, All Levels) role at Lockwood Publishing is not publicly listed. Click "Apply Now" to learn more about the compensation package on their official careers page.
Is the Engineers (Speculative, All Levels) job at Lockwood Publishing remote?
Yes, this Engineers (Speculative, All Levels) position at Lockwood Publishing is remote, with team members based in TELECOMMUTE, United Kingdom. You can work from home or anywhere in the supported regions.
Is the Engineers (Speculative, All Levels) role at Lockwood Publishing full-time or part-time?
This is listed as a Full time position. It is posted as a Engineers (Speculative, All Levels) role in the Development department at Lockwood Publishing.
Which team or department does the Engineers (Speculative, All Levels) at Lockwood Publishing belong to?
This Engineers (Speculative, All Levels) position is part of the Development department at Lockwood Publishing. See the full job description for more information about the team structure and responsibilities.
How do I apply for the Engineers (Speculative, All Levels) position at Lockwood Publishing?
Click the "Apply Now" button on this page. You will be redirected to Lockwood Publishing's official application portal hosted on workable where you can submit your application directly.
When was the Engineers (Speculative, All Levels) job at Lockwood Publishing posted?
This Engineers (Speculative, All Levels) position at Lockwood Publishing was posted on Jul 14, 2026. Apply as soon as possible โ€” early applications are often reviewed first.
Engineers (Speculative, All Levels)
Lockwood Publishing
Apply for this role โ†—

You'll be redirected to Lockwood Publishing's official application page on workable.