Principal Mission Designer
hangar13· Game Design/Scripting - Hangar 13
About this role
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Reports to |
Associate Mission Design Director |
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Job Title |
Principal Mission Designer |
What We Need
Hangar 13 is looking for an experienced Principal Mission Designer to join the team in Brighton and help to form the core of a new design group. As far as our games are concerned, Missions are stories the player can experience that combine incredible level design, smart use of mechanics and interesting characters to surprise and delight.
What You’ll Be Doing:
- You will own highly complex, high-impact story missions, driving them from early concept through to final polish and release.
- You will design memorable mission locations, pitch and develop captivating narrative scenarios, and script complex logic using Blueprint and our suite of internal tools.
- You will cooperate with a multidisciplinary team of developers to ensure all aspects of the in-game experience fit the tone and creative vision of the project.
- You will work closely with the Mission Design Lead and other stakeholders to help define, champion, document and maintain efficient workflows, tools and best practices to boost the team’s efficiency.
- You will mentor, onboard, and elevate senior and mid-level designers, fostering a culture of continuous learning, rigorous feedback, and top-tier design principles.
What We’re Looking For:
- Exceptional, proven design skills both conceptually (on paper/documentation) and technically (in-engine).
- Deep expertise in creating complex 3D layouts that intuitively guide the player, telegraph affordances, ensure correct pacing, and emotional engagement.
- Expert-level scripting capabilities in Blueprint (or similar systems) and the ability to diagnose and fix complex technical issues.
- Outstanding collaboration and communication skills, with a track record of successfully aligning multi-disciplinary teams across multiple global locations.
- Released multiple high-profile AAA titles in a Senior or Principal Level/Mission Design capacity.
- Deep, production-proven experience with Unreal Engine.
You Might Also Have:
- A deep understanding of how to craft compelling narratives while maintaining tonal consistency within an established project vision.
- Strong documentation skills, proficiency with Wiki systems or Confluence is a plus
- Bachelor’s degree, or equivalent experience, in Game Design or other related discipline
- Open World level design experience is a plus
#LI-Hybrid
Senior Mission Designer
Frequently Asked Questions
Is the salary disclosed for the Principal Mission Designer position at hangar13?
The salary for this Principal Mission Designer role at hangar13 is not publicly listed. Click "Apply Now" to learn more about the compensation package on their official careers page.
Where is the Principal Mission Designer position at hangar13 located?
This Principal Mission Designer role at hangar13 is based in Brighton, England, United Kingdom. The position is listed as on-site or hybrid. Check the full job description or apply directly to confirm the work arrangement.
Which team or department does the Principal Mission Designer at hangar13 belong to?
This Principal Mission Designer position is part of the Game Design/Scripting - Hangar 13 department at hangar13. See the full job description for more information about the team structure and responsibilities.
How do I apply for the Principal Mission Designer position at hangar13?
Click the "Apply Now" button on this page. You will be redirected to hangar13's official application portal hosted on greenhouse where you can submit your application directly.
When was the Principal Mission Designer job at hangar13 posted?
This Principal Mission Designer position at hangar13 was posted on Jun 2, 2026. Apply as soon as possible — early applications are often reviewed first.
Principal Mission Designer
hangar13
You'll be redirected to hangar13's official application page on Greenhouse.