Senior Technical Architect
About this role
Job Summary
Pod 1 — Multimedia — Lead
Pod / Track Pod 1 — Multimedia
Role Title Lead — Multimedia Platform (Audio, Video, Display, Graphics, Camera & Sensors/DSP)
Experience 8 – 10 years
Primary Location Hyderabad, India (Transition phase); HCLTech Offshore Delivery Center thereafter
Work Model Physical co-location at Hyderabad mandatory during Transition (Month 1–3) for knowledge transfer and hardware/lab access; delivery shifts to HCLTech's Offshore Delivery Center (ODC) from Shadow (Month 4–6) onward.
Role Summary
Own end-to-end sustenance of the multimedia stack across six sub-disciplines — audio, video, display, graphics, sensors/DSP, and camera — spanning kernel drivers, HAL layers, and userspace frameworks on IoT platforms.
Key Responsibilities
• Triage and resolve customer-reported and internal defects across audio (ADSP/codec offload), video (Venus/Codec2 encode-decode), display (SDE/DRM/KMS), graphics (Adreno GPU, OpenGL ES/Vulkan), camera ISP (CamX/Chi-CDK tuning), and sensor DSP/computer-vision pipelines.
• Own the camera-to-compute image pipeline end-to-end (sensor → ISP → compute/AI consumer) and the video post-processing chain (scaling, colour conversion, filtering, tone-mapping) as first-class scope within the pod.
• Perform root-cause analysis using kernel logs, ADSP/DSP core dumps, and multimedia framework traces; upstream fixes to kernel.org/vendor Linux trees where applicable.
• Validate fixes against vendor reference test suites and customer use-cases before release sign-off.
• Maintain multimedia HAL layers across firmware/driver updates and SoC revisions.
• Characterize and improve image/audio quality using vendor tuning tools and objective/subjective evaluation methods.
• Mentor the pod's Senior Engineers across sub-disciplines and maintain the pod knowledge base per the program's knowledge-management framework.
• Act as multimedia point of contact for escalations to the platform engineering team.
Must-Have Skills
• 8–10 years embedded multimedia / Linux BSP engineering, spanning at least three of audio, video, display, graphics, camera or sensor/DSP.
• Strong C/C++ and Linux kernel driver debugging.
• V4L2 / DRM / ALSA subsystems.
• Camera ISP tuning tools and CamX/Chi-CDK architecture.
• Video codec standards (H.264/H.265/AV1) and hardware codec pipelines.
• Adreno GPU driver stack, OpenGL ES/Vulkan.
• Hexagon DSP fundamentals; JTAG and kernel crash-dump analysis.
• Video post-processing pipeline development (scaling, colour conversion, filtering).
Good-to-Have Skills
• Multi-camera synchronization and multi-stream concurrency experience.
• AI/ML inference pipeline integration with zero-copy buffer sharing to an NPU.
• GStreamer pipeline development.
• HDR, tone-mapping and colour-science exposure.
• Direct experience with Chromatix or equivalent tuning tools.
Key Responsibilities
Pod 1 — Multimedia — Lead
Pod / Track Pod 1 — Multimedia
Role Title Lead — Multimedia Platform (Audio, Video, Display, Graphics, Camera & Sensors/DSP)
Experience 8 – 10 years
Primary Location Hyderabad, India (Transition phase); HCLTech Offshore Delivery Center thereafter
Work Model Physical co-location at Hyderabad mandatory during Transition (Month 1–3) for knowledge transfer and hardware/lab access; delivery shifts to HCLTech's Offshore Delivery Center (ODC) from Shadow (Month 4–6) onward.
Role Summary
Own end-to-end sustenance of the multimedia stack across six sub-disciplines — audio, video, display, graphics, sensors/DSP, and camera — spanning kernel drivers, HAL layers, and userspace frameworks on IoT platforms.
Key Responsibilities
• Triage and resolve customer-reported and internal defects across audio (ADSP/codec offload), video (Venus/Codec2 encode-decode), display (SDE/DRM/KMS), graphics (Adreno GPU, OpenGL ES/Vulkan), camera ISP (CamX/Chi-CDK tuning), and sensor DSP/computer-vision pipelines.
• Own the camera-to-compute image pipeline end-to-end (sensor → ISP → compute/AI consumer) and the video post-processing chain (scaling, colour conversion, filtering, tone-mapping) as first-class scope within the pod.
• Perform root-cause analysis using kernel logs, ADSP/DSP core dumps, and multimedia framework traces; upstream fixes to kernel.org/vendor Linux trees where applicable.
• Validate fixes against vendor reference test suites and customer use-cases before release sign-off.
• Maintain multimedia HAL layers across firmware/driver updates and SoC revisions.
• Characterize and improve image/audio quality using vendor tuning tools and objective/subjective evaluation methods.
• Mentor the pod's Senior Engineers across sub-disciplines and maintain the pod knowledge base per the program's knowledge-management framework.
• Act as multimedia point of contact for escalations to the platform engineering team.
Must-Have Skills
• 8–10 years embedded multimedia / Linux BSP engineering, spanning at least three of audio, video, display, graphics, camera or sensor/DSP.
• Strong C/C++ and Linux kernel driver debugging.
• V4L2 / DRM / ALSA subsystems.
• Camera ISP tuning tools and CamX/Chi-CDK architecture.
• Video codec standards (H.264/H.265/AV1) and hardware codec pipelines.
• Adreno GPU driver stack, OpenGL ES/Vulkan.
• Hexagon DSP fundamentals; JTAG and kernel crash-dump analysis.
• Video post-processing pipeline development (scaling, colour conversion, filtering).
Good-to-Have Skills
• Multi-camera synchronization and multi-stream concurrency experience.
• AI/ML inference pipeline integration with zero-copy buffer sharing to an NPU.
• GStreamer pipeline development.
• HDR, tone-mapping and colour-science exposure.
• Direct experience with Chromatix or equivalent tuning tools.
Skill Requirements
Other Requirements
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