Senior Technical Architect

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📍 Hyderabad, India

About this role

Job Summary

Pod / Track    Pod 1 — Multimedia
Role Title    Lead — Multimedia Platform (Audio, Video, Display, Graphics, Camera & Sensors/DSP)
Experience    11 – 14 years
Primary Location    Hyderabad, India (Transition phase); HCLTech Offshore Delivery Center thereafter
Work Model    Physical co-location at Hyderabad mandatory during Transition (Month 1–3) for knowledge transfer and hardware/lab access; delivery shifts to HCLTech's Offshore Delivery Center (ODC) from Shadow (Month 4–6) onward.
Role Summary
Own end-to-end sustenance of the multimedia stack across six sub-disciplines — audio, video, display, graphics, sensors/DSP, and camera — spanning kernel drivers, HAL layers, and userspace frameworks on IoT platforms.
Key Responsibilities
•    Triage and resolve customer-reported and internal defects across audio (ADSP/codec offload), video (Venus/Codec2 encode-decode), display (SDE/DRM/KMS), graphics (Adreno GPU, OpenGL ES/Vulkan), camera ISP (CamX/Chi-CDK tuning), and sensor DSP/computer-vision pipelines.
•    Own the camera-to-compute image pipeline end-to-end (sensor → ISP → compute/AI consumer) and the video post-processing chain (scaling, colour conversion, filtering, tone-mapping) as first-class scope within the pod.
•    Perform root-cause analysis using kernel logs, ADSP/DSP core dumps, and multimedia framework traces; upstream fixes to kernel.org/vendor Linux trees where applicable.
•    Validate fixes against vendor reference test suites and customer use-cases before release sign-off.
•    Maintain multimedia HAL layers across firmware/driver updates and SoC revisions.
•    Characterize and improve image/audio quality using vendor tuning tools and objective/subjective evaluation methods.
•    Mentor the pod's Senior Engineers across sub-disciplines and maintain the pod knowledge base per the program's knowledge-management framework.
•    Act as multimedia point of contact for escalations to the platform engineering team.
Must-Have Skills
•    8–10 years embedded multimedia / Linux BSP engineering, spanning at least three of audio, video, display, graphics, camera or sensor/DSP.
•    Strong C/C++ and Linux kernel driver debugging.
•    V4L2 / DRM / ALSA subsystems.
•    Camera ISP tuning tools and CamX/Chi-CDK architecture.
•    Video codec standards (H.264/H.265/AV1) and hardware codec pipelines.
•    Adreno GPU driver stack, OpenGL ES/Vulkan.
•    Hexagon DSP fundamentals; JTAG and kernel crash-dump analysis.
•    Video post-processing pipeline development (scaling, colour conversion, filtering).
Good-to-Have Skills
•    Multi-camera synchronization and multi-stream concurrency experience.
•    AI/ML inference pipeline integration with zero-copy buffer sharing to an NPU.
•    GStreamer pipeline development.
•    HDR, tone-mapping and colour-science exposure.
•    Direct experience with Chromatix or equivalent tuning tools.

Key Responsibilities

Pod / Track    Pod 1 — Multimedia
Role Title    Lead — Multimedia Platform (Audio, Video, Display, Graphics, Camera & Sensors/DSP)
Experience    11 – 14 years
Primary Location    Hyderabad, India (Transition phase); HCLTech Offshore Delivery Center thereafter
Work Model    Physical co-location at Hyderabad mandatory during Transition (Month 1–3) for knowledge transfer and hardware/lab access; delivery shifts to HCLTech's Offshore Delivery Center (ODC) from Shadow (Month 4–6) onward.
Role Summary
Own end-to-end sustenance of the multimedia stack across six sub-disciplines — audio, video, display, graphics, sensors/DSP, and camera — spanning kernel drivers, HAL layers, and userspace frameworks on IoT platforms.
Key Responsibilities
•    Triage and resolve customer-reported and internal defects across audio (ADSP/codec offload), video (Venus/Codec2 encode-decode), display (SDE/DRM/KMS), graphics (Adreno GPU, OpenGL ES/Vulkan), camera ISP (CamX/Chi-CDK tuning), and sensor DSP/computer-vision pipelines.
•    Own the camera-to-compute image pipeline end-to-end (sensor → ISP → compute/AI consumer) and the video post-processing chain (scaling, colour conversion, filtering, tone-mapping) as first-class scope within the pod.
•    Perform root-cause analysis using kernel logs, ADSP/DSP core dumps, and multimedia framework traces; upstream fixes to kernel.org/vendor Linux trees where applicable.
•    Validate fixes against vendor reference test suites and customer use-cases before release sign-off.
•    Maintain multimedia HAL layers across firmware/driver updates and SoC revisions.
•    Characterize and improve image/audio quality using vendor tuning tools and objective/subjective evaluation methods.
•    Mentor the pod's Senior Engineers across sub-disciplines and maintain the pod knowledge base per the program's knowledge-management framework.
•    Act as multimedia point of contact for escalations to the platform engineering team.
Must-Have Skills
•    8–10 years embedded multimedia / Linux BSP engineering, spanning at least three of audio, video, display, graphics, camera or sensor/DSP.
•    Strong C/C++ and Linux kernel driver debugging.
•    V4L2 / DRM / ALSA subsystems.
•    Camera ISP tuning tools and CamX/Chi-CDK architecture.
•    Video codec standards (H.264/H.265/AV1) and hardware codec pipelines.
•    Adreno GPU driver stack, OpenGL ES/Vulkan.
•    Hexagon DSP fundamentals; JTAG and kernel crash-dump analysis.
•    Video post-processing pipeline development (scaling, colour conversion, filtering).
Good-to-Have Skills
•    Multi-camera synchronization and multi-stream concurrency experience.
•    AI/ML inference pipeline integration with zero-copy buffer sharing to an NPU.
•    GStreamer pipeline development.
•    HDR, tone-mapping and colour-science exposure.
•    Direct experience with Chromatix or equivalent tuning tools.

Skill Requirements

Other Requirements

Frequently Asked Questions

Is the salary disclosed for the Senior Technical Architect position at HCLTech?
The salary for this Senior Technical Architect role at HCLTech is not publicly listed. Click "Apply Now" to learn more about the compensation package on their official careers page.
Where is the Senior Technical Architect position at HCLTech located?
This Senior Technical Architect role at HCLTech is based in Hyderabad, India. The position is listed as on-site or hybrid. Check the full job description or apply directly to confirm the work arrangement.
How do I apply for the Senior Technical Architect position at HCLTech?
Click the "Apply Now" button on this page. You will be redirected to HCLTech's official application portal hosted on successfactors where you can submit your application directly.
When was the Senior Technical Architect job at HCLTech posted?
This Senior Technical Architect position at HCLTech was posted on Sep 24, 2026. Apply as soon as possible — early applications are often reviewed first.
Senior Technical Architect
HCLTech
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