Technical Artist

tactilegames· Game Teams
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About this role

It’s an exciting time to join Tactile. We're a diverse team of storytellers, puzzle enthusiasts, and casual mobile game creators. Our story began in 2008 in the heart of beautiful Copenhagen, and since then, we have experienced continuous growth, establishing ourselves as one of the largest gaming companies in Denmark. In more recent years, we have been scaling fast, in large part thanks to the success of a little game called Lily’s Garden. Now we’re on a mission to solidify our position as one of the leaders in creating out-of-the-ordinary casual puzzle games.

With more than 350 talented individuals, we are a mix of over 50 nationalities and 43% women. We truly appreciate the richness of different experiences and perspectives that Tactilers bring to the game. This is why we foster a lean organisational culture, in which each individual is encouraged to take responsibility, be open, and grow in their own way. We pride ourselves on cultivating a studio environment that avoids crunch, fosters your skills regardless of your discipline, and provides a space for you to be creative alongside other passionate and invested storytellers.

🚀 Your role & impact:

We are currently growing our technology capabilities and are looking for a Technical Artist to help shape the future of content creation and production workflows across our games.

The impact that you'll have on the team's success is that you will act as the bridge between art and engineering, helping us build scalable tools, pipelines, and workflows that enable our teams to create high-quality content faster and more efficiently. You'll play a key role in exploring and implementing AI-assisted solutions, improving our asset creation processes, and ensuring our games continue to meet the technical and visual standards our players expect.

This role is based on-site in our beautiful Copenhagen office. We offer full relocation support to those coming from outside of Denmark.

 

Okay, let's get a little bit more specific. Here's what you'll be doing on the day-to-day as our Senior Technical Artist:

  • Supporting artists and engineers by developing tools and workflows that improve content creation and integration
  • Working with Unity and Blender to ensure assets are efficiently prepared and optimized for our games
  • Exploring AI-assisted workflows and helping identify opportunities to improve production efficiency
  • Helping establish best practices for asset creation and technical workflows
  • Staying up to date with emerging technologies and sharing learnings with the team

What we’re looking for:

  • Around 2 years of experience working as a Technical Artist, Technical Designer, or in a similar role within game development
  • Experience working with Unity and a solid understanding of game asset pipelines
  • Experience with Blender and 3D content workflows

What’s in it for you?

🌆 Beautiful office space with probably the best view in Copenhagen
🩺 Pension and private health insurance 
💻 A chance to work with the latest tools and technology
📚 Opportunities for individual growth with development talks as well as workshops, books and courses
🌮 Daily, healthy organic breakfast and lunch prepared by our professional chefs in-house
🥳 Social activities, including game nights, book club, Friday bar and more
✈️ Relocation package if you are coming from outside of Denmark
🔍 Free Danish lessons with our in-house Danish teacher

 

We are thorough in our hiring process, as it's essential to us that we select new Tactilers carefully - just as it is vital to ensure that we are the right place for you.‍
 
We want to ensure you have a great candidate experience whilst in our recruitment process. We will do everything within reason to ensure that your interview takes place in an environment that fairly and accurately assesses your skills. If you need assistance or accommodation, please let us know.
 
We look forward to receiving your application! 👋

Frequently Asked Questions

Is the salary disclosed for the Technical Artist position at tactilegames?
The salary for this Technical Artist role at tactilegames is not publicly listed. Click "Apply Now" to learn more about the compensation package on their official careers page.
Where is the Technical Artist position at tactilegames located?
This Technical Artist role at tactilegames is based in København, Capital Region of Denmark, Denmark. The position is listed as on-site or hybrid. Check the full job description or apply directly to confirm the work arrangement.
Which team or department does the Technical Artist at tactilegames belong to?
This Technical Artist position is part of the Game Teams department at tactilegames. See the full job description for more information about the team structure and responsibilities.
How do I apply for the Technical Artist position at tactilegames?
Click the "Apply Now" button on this page. You will be redirected to tactilegames's official application portal hosted on greenhouse where you can submit your application directly.
When was the Technical Artist job at tactilegames posted?
This Technical Artist position at tactilegames was posted on Jun 10, 2026. Apply as soon as possible — early applications are often reviewed first.
Technical Artist
tactilegames
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You'll be redirected to tactilegames's official application page on Greenhouse.